MORTALS
Name: Prydwen
Age: 15
Race: ?
Prydwen is a young girl raised in a Sui church deep in as long as she can remember. Ostracized by the other Wanderkind orphans for her strange apperance with her pale hairless skin and golden eyes, she focused her energy out in the church gardens, or with her only friend, Auric. Lately she has been having strange dreams, and has been waking up in piles of ash far from her bed.
As of the beginning of the story she leaves her church home with Auric to investigate a marker mentioned in ancient scrolls, scrolls that also mention a race with golden eyes. She and Auric are captured on the road by small band of Wyrm soldiers.
Name: Auric
Age:17
Race: Wanderkind
Auric is Prydwen’s childhood friend, he has lived in the Sui church all his life. Auric is missing his legs from the knees down, and due to his disability he spent most of his childhood secluded and studying ancient books and scrolls in the church’s library. He is a fearful, nervous boy, and only left because he did not want to lose his one friend.
Auric’s glasses are from the neighboring country of Lapinou, they are expensive, but very durable.
Name: Asmodeus
Age: 52
Race: Valyr
Asmodeus is a general in the Valyr army, his family is a branch of the royal clan and has served in military positions for generations. Asmodeus is cousin to the prince. He is a strict and discliplined commander, his troops are loyal as he is concerned above all with his men and completing his mission. He puts little store in anything beyond the tangible world, and while dignified and reserved in Valyr society he is a vicious enemy in battle.
Sent by the crown prince after a prophetic dream he finds Prydwen on the road and upon recognizing her, takes her captive.
Name: Tristan
Age: 21
Race: Kismeti
Tristan is a blood mage of the Kismeti, using himself or animal sacrifices to call upon the power of his goddess. He is the prince’s favorite slave, and while he and all Kismeti are in bondage to the Valyr, Tristan occupies a place of power from his connections. He professes a great love for the Valyr god Rakor, but he is a man of many secrets.
Tristan was sent along with Asmodeus to investigate after the prince’s dream, and has taken great interest in Prydwen.
Name: Solon
Age: Middle aged
Race: Sui
Solon is a nomadic warrior on a mission of vengeance against all Valyr. All Sui hate the Valyr, but Solon has made it his life’s mission to fight them at every turn. He is a stoic man of few words, and most likely to be found in a village tavern. He lives a solitary life, outside of his faithful steed Einheriar.
He brought Prydwen to a Sui church when she was very young, but will speak little on the matter.
Name: Raine
Age: 18
Race: Wanderkind
Raine is a member of the jungle tribe that watches over the Wanderer’s sacred garden. Her fierce and violent nature is only matched by her loyalty to those she trusts. She lacks any formal education, but is naturally intelligent. Raine has enormous respect for things deemed holy and directly serves the village elder.
GODS
Rakor – God of Valyr
Rakor is the strongest of all the gods, and his people inherit his strength. He is a jealous and possesive god, and over time has become more erratic and paranoid. All other gods fear him.
Leviathan – Goddess of Naga
Leviathan is Rakor’s wife, taken after Rakor murdered her first husband, Einheim. She is angry and resentful, but must serve Rakor out of fear of his strength. Her people are no more, destroyed by Rakor in his paranoia.
Einheim – God of Sui
Einheim was the god of the Sui, and Rakor’s best friend at the Beginning. He was a kind and benevolent god to the Sui, and loved his wife. But Rakor grew jealous that Leviathan had chosen Einheim over him, and one day in a fit of anger murdered Einheim, who’s body fell to the Sui lands. With his death he cursed Rakor, that the get of Leviathan would be his end, and that no Valyr would touch Sui holy land.
The Sui say that Einheim lives on in their hearts and love for others, so they have established churches in many of the other lands to serve as orphanages, libararies, and places of refuge.
The Wanderer – God of Wanderkind
The Wanderer goes by many names, and takes many forms, he is a god that enjoys the everchanging nature of mortals and the savage beauty of the wild. He prefers to stay out of the arguements of the gods, and often roams the earth in search of adventure and excitement.
He is fairly hands off with his people, only commanding them to be strong and have many children.



